I loved creating the Draugr for Skyrim. Undead are always fun to make, but when I saw the many pages of concept art that came off the desk of Adam Adamowicz, I immediately fell in love. The Draugr are not sagging, rotting, shambling undead, and they're not horrors - not exactly. They are soldiers and warriors of legend, sworn to the undying task of guarding the resting places of their people - they are strong, and angry, and the dry, frozen catacombs have caused their skin to shriven into petrified leather.
In modeling and texturing the Draugr, I wanted to convey a sense of power and ferocity, and that feeling like if you tapped the skin with your knuckle, it would sound like knocking wood. And the suit of armor that he's wearing - with its straight angles and beaten bronze-age appearance - helped me establish a metalwork style that I then propagated over to all the other armor sets I did, like the Dragonbone and Dragonscale armors. I just love that hand-made look...