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Jonah Lobe
Jonah Lobe
Art Director, 3D Artist & Illustrator
Brooklyn, NY, United States

Summary

For seven years I worked at Bethesda Softworks, where I created Dragons, World-Eaters, Deathclaws, Giants, Mammoth, Draugr, Ghouls of the most Feral Variety, Giant Insects and so much more.
Since then, I've moved on to Concept Art & Illustration. My first illustrated book, "Marvel Anatomy: A Scientific Study of the Superhuman" - a 230 page scientific compendium of anatomical and physiological information on over 60 heroes and villains - was released on October 25, 2022. It has a 5-star rating on Amazon.

Skills

Art DirectionConcept ArtDigital PaintingDigital SculptingComic Art

Software proficiency

3ds Max
3ds Max
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
ZBrush
ZBrush
TopoGun
TopoGun
xNormal
xNormal
CrazyBump
CrazyBump
Procreate
Procreate

Productions

    • Book
      Marvel Anatomy: A Scientific Study of the Superhuman
    • Year
      2022
    • Role
      Illustrator
    • Company
      Insight Editions, Marvel
    • Video Game
      Fallout 4
    • Year
      2015
    • Role
      3D Character Artist
    • Company
      Bethesda Softworks
    • Video Game
      The Elder Scrolls V: Skyrim
    • Year
      2011
    • Role
      Character Artist
    • Company
      Bethesda Softworks
    • Video Game
      Fallout 3
    • Year
      2008
    • Role
      Character Artist
    • Company
      Bethesda Softworks
    • Video Game
      The Elder Scrolls IV: Oblivion
    • Year
      2007
    • Role
      Character Artist
    • Company
      Bethesda Softworks
    • Video Game
      The Elder Scrolls IV: Shivering Isles
    • Year
      2007
    • Role
      Character Artist
    • Company
      Bethesda Softworks